How to fatalities in the " Mortal Kombat " (Mortal Kombat)?

Как делать фаталити в "Мортал Комбат" (Mortal Kombat)?

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How do Fatality in "Mortal Kombat" (Mortal Kombat)?

Perhaps no man in the modern world who would not know about the game "Mortal Kombat" (Mortal Kombat).This famous fighting game much sunk into the soul as a child, when it began to produce in 1992.The game is a fighting game in which there are different characters deadly battle with each other.Each character has not only its history, but also his reasons to participate in the battles, which speaks to the quality and elaboration of the game.In addition, each character has the opportunity to Fatality.

Fatality - this final action against already defeated the enemy, who is unconscious.The combination is performed at the end of the last match of the round, followed by a pre-cry "Finish Him" ​​or "Finish Her".

latest version of the game Mortal Kombat 9 came on the Playstation 3 and Xbox 360 in 2011.Below is a list of commands needed to perform fatalities each character for this version of the game.Keep in mind that the sho

ck button on the Xbox 360 and Playstation 3 are different.

  • On Xbox 360: X, Y, B, A;
  • On Playstation 3: ◻, Δ, O, X.

Baraka

  • Fatality 1: ← → ↓ → (◻ or X), close to;
  • Fatality 2: →→ ↓↓ (X or A) in the vicinity;
  • Fatality level: ↓↓↓↓ (X or A);
  • Babality: → ← → (O or C) jump.

Cyber ​​Sub-Zero

  • Fatality 1: ↓ ← ↓ → (Δ or Y) in a jump;
  • Fatality 2: ↓↓ ← ↓ (◻ or X) jump;
  • Fatality level: ↓↓ ↑ + Block;
  • Babality: ↓ ← → + block jump.

Cyrax

  • Fatality 1: ↓ ← ↓ → (Δ or Y) jump;
  • Fatality 2: ← ↓ ← → (◻ or X) jump;
  • Fatality level: ↓ ↑ + Block;
  • Babality: ↓ → ← (Δ or Y) jump.

Ermac

  • Fatality 1: ↓ ↑ ↓↓ + block, jump;
  • Fatality 2: → ← → ↓ (O or C), high jump;
  • Fatality level: ↓ ↑ ↓↓ (X or A);
  • Babality: ↓↓ ← ↓ (Δ or Y) jump.

Jade

  • Fatality 1: ↑↑ ↓ → (◻ or X);
  • Fatality 2: ← ↓ ← ↓ (O or B) is near;
  • Fatality level: ← → ↓ + Block;
  • Babality: ↓↓ → ↓ (O or B) jump.

Jax

  • Fatality 1: ← → ←← (Δ or Y) close;
  • Fatality 2: →→ ← ↓ (X or A) near;
  • Fatality level: ↓ → ↓ (◻ or X);
  • Babality: ↓↓↓ (X or A) jump.

Johnny Cage

  • Fatality 1: →→ ← ↓ (X or A) closely;
  • Fatality 2: ↓ → ↓ → (O or B) is near;
  • Fatality level: ↓ ← → + Block;
  • Babality: → ← → (O or B).

Kabal

  • Fatality 1: ← → ← → (◻ or X) near;
  • Fatality 2: ↓↓ ← → + Block, near;
  • Fatality level: ↓↓ (O or B);
  • Babality: → ↓ ← (X or A) jump.

Kano

  • Fatality 1: ← ↓ ← → (◻ or X) near;
  • Fatality 2: ↓↓ → ← (O or B) is near;
  • Fatality level: ↑↑ ← (X or A);
  • Babality: →→ ↓↓ (X or A) jump.

Kitana

  • Fatality 1: ↓↓ ← → (Δ or Y) near;
  • Fatality 2: → ↓ → ← (X or A) near;
  • Fatality level: → ↓↓ (X or A);
  • Babality: → ↓ → (O or B) jump.

Kung Lao

  • Fatality 1: ← →→ ← (Δ or Y) near;
  • Fatality 2: ↓↓ → ← (◻ or X) near;
  • Fatality level: ↓ → ↓ (X or A);
  • Babality: ↓ → ↓ (Δ or Y).

Liu Kang

  • Fatality 1: → ← ↓↓ (X or A) near;
  • Fatality 2: ↓↓ → ↓ (O or B) jump;
  • Fatality level: ↓ → ← (X or A);
  • Babality: ↓↓↓ (O or B) jump.

Mileena

  • Fatality 1: ← → ← → (Δ or Y) jump;
  • Fatality 2: ← → ← ↓ (X or A) jump;
  • Fatality level: ↓↓↓ (◻ or X);
  • Babality: ↓↓ → ← (Δ or Y) jump.

Nightwolf

  • Fatality 1: ↓ → ↓ ← (O or B) jump;
  • Fatality 2: ↓↓ → ← (◻ or X) near;
  • Fatality level: ↓↓↓ + Block;
  • Babality: → ← → ← (◻ or X) jump.

Noob Saibot

  • Fatality 1: ← → ← ↓ (O or B) jump;
  • Fatality 2: ↓↓ ← ↓ + block, jump;
  • Fatality level: → ↓ → + Block;
  • Babality: → ↑ → (◻ or X) jump.

Quan Chi

  • Fatality 1: →→ ↓↓ (◻ or X) near;
  • Fatality 2: ↓ → ↓ → (O or B) is near;
  • Fatality level: ← → ↓ (Δ or Y);
  • Babality: → ↓ ← (Δ or Y) jump.

Raiden

  • Fatality 1: ↓ → ↓ → (◻ or X) jump;
  • Fatality 2: ← →→ ↓ (O or B) is near;
  • Fatality level: ↓↓↓ (Δ or Y);
  • Babality: ↓ ← ↓ (O or B) jump.

Reptile

  • Fatality 1: →→ ↓ ↑ (X or A) near;
  • Fatality 2: ↓↓ → ← (◻ or X) near;
  • Fatality 3 spec: ←← → ↓ + block, jump;
  • Fatality level: → ↓↓ + Block;
  • Babality: ← → ← ↓ (X or A) jump.

Scorpion

  • Fatality 1: → ↓ → (Δ or Y) near;
  • Fatality 2: ← → ← (X or A) near;
  • Fatality special: ↓ ↑↑ (Δ or Y) jump;
  • Fatality level: → ↑↑ (◻ or X);
  • Babality: ↓ ← → ↓ (Δ or Y) jump.

Sector

  • Fatality 1: → ↓ ← → (X or A);
  • Fatality 2: ↓↓ → ← (◻ or X);
  • Fatality level: ↓ → ↓ + Block;
  • Babality: ← ↓↓↓ (O or B) jump.

Shang Tsung

  • Fatality 1: ← ↓ → (X or A) is at hand;
  • Fatality 2: ↓↓ ← ↓ (Δ or Y) jump;
  • Fatality level: ↑↑ ← (◻ or X);
  • Babality: ↓ ← ↓ (X or A) jump.

Sheeva

  • Fatality 1: → ↓↓ → (◻ or X) near;
  • Fatality 2: → ← → ← (O or B) is near;
  • Fatality level: ↓↓↓↓ (◻ or X);
  • Babality: ↓↓↓ ← (O or B) jump.

Sindel

  • Fatality 1: ← → ↓ → (◻ or X) near;
  • Fatality 2: ← → ↑ (Δ or Y) near;
  • Fatality level: ↓↓↓ (◻ or X);
  • Babality: ↓↓↓ ↑, jump.

Smoke

  • Fatality 1: ← → ← → (◻ or X);
  • Fatality 2: ←← ↓ → (Δ or Y);
  • Fatality level: → ↑↑ (◻ or X);
  • Babality: ↓ ← ↓ → ↓, jump.

Sonya Blade

  • Fatality 1: ↓↓ ← → (◻ or X);
  • Fatality 2: ↓ ← → ← (O or B);
  • Fatality level: ← → ↓ (Δ or Y);
  • Babality: ↓↓ → (X or A).

Stryker

  • Fatality 1: → ↓ → (X or A);
  • Fatality 2: ↓ → ↓ → + block near;
  • Fatality level: → ↑↑ (O or B);
  • Babality: ↓ → ↓ ← (Δ or Y).

Sub-Zero

  • Fatality 1: ← → ↓ → (O or B);
  • Fatality 2: ↓ ← ↓ → (Δ or Y);
  • Fatality special: → ↓ → (Δ or Y);
  • Fatality level: → ↓ ← (Δ or Y);
  • Babality: ↓ ← ↓ (O or B).

Kratos

  • Fatality 1: ↓↓ ← → (Δ or Y);
  • Fatality 2: ↓ ← ↓ ← (◻ or X);
  • Fatality level: ↓↓↓ (X or A);
  • Babality: ↓ → ← (Δ or Y).

Freddy Krueger

  • Fatality 1: ← → ↓↓ (X);
  • Fatality 2: ↓ ↑ → ← (Y);
  • Fatality level: → ↓↓ (A) near;
  • Babality: ← → ↓ (X).

Kenshi:

  • Fatality 1: ↑ ↓ ↑ ↓ (O or B);
  • Fatality 2: ← → ↓ → (Δ or);
  • Fatality level: ↓ ← ↓ (◻ or);
  • Babality: ↓ → ↓ () near.

Rain

  • Fatality 1: ← → ↓ ← (Δ or B);
  • Fatality 2: ↑ ↓ ← → (Δ or Y);
  • Fatality level: → ↓ → (O or B);
  • Babality: ← ↓ → (◻ or X).

Scarlet

  • Fatality 1: ↓ ← ↓↓ + block close;
  • Fatality 2: → ← ↓↓ (B);
  • Fatality level: → ← → (X) near;
  • Babality: ↓ ← ↓ → (Y).

Remember that when you press the combination of "Jump" you must hold the button "Power" to make your character does not bounce.The combinations are shown in a situation where you are left on your opponent.If you find yourself on the right, respectively, the direction will change.

These combinations are suitable for consoles Playstation 3 and Xbox 360. However, if you play on a PC, the required combinations can vary depending on what keyboard shortcuts assigned a particular blow.To find out it you can in the game settings: Options- & gt;Keyboard.All combinations of strokes and fatalities, you can also look in the menu of the game during a pause.